Re-evaluating the way I do things….

Well here I am again, over the last few months I’ve re-evaluated the way I’m coding games. To this end I looked at what I was doing during my development steps.

I realised that I was actually spending a lot of time writing engine code, I eventually had the thought, ‘Am I re-inventing the wheel’. so to this end I decided to look on the internet to see if there were any libraries for Java based 2D Games already out there.

I came across a few, but have plumpt to look into a library called ‘Slick’, which can be found here (http://slick.cokeandcode.com/). This library seems to have most of the things I need for now and is being developed still. So isn’t one of the many 2D game libraries for Java, that are still listed, but which seem to be slightly old/dead.

To this end I have gone back and ported all my current Space Invaders Clone code to use this library. So far things are moving a bit quicker than before, although finding the time to code and staying focused is still proving difficult….

I aim to get my Invaders clone finished this year at least and added to my website, whether I acheive this is another matter, but it’s time I focused more.

bye for now,

Taz

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